Search the 2014 SRD spell library, save favorites, and inspect upcasting.
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Sources & scope
Independent play aids. Calculations use your inputs; specific abilities and the GM’s ruling can change the result. Each tool links to its reference. Rules were checked September 2026.
SRD 5.1 spells only. Favorites stay in this browser and are separate from your 2024 favorites.
Fireball
D&D 2014 · Level 3 · evocation
Casting time
1 action
Range
150 feet
Components
V, S, M (a tiny ball of bat guano and sulfur)
Duration
Instantaneous
Higher-level casting
When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one. The fire spreads around corners. It ignites flammable objects in the area that aren’t being worn or carried. At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.