ROLLSIGHT · TABLE REFERENCE
Tools for your game
Choose your system. Get a ruling, plan a turn, or keep the table moving—with less typing.
31 tools
Call of Cthulhu
7th Edition · Core rules
Damage & Major Wounds
Identify the injury situation and see whether to check CON, stabilize, or treat.
Open tool →CombatDodge or Fight Back
Dodge, fight back, or dive for cover: compare the choices and who wins ties.
Open tool →HealthSanity Loss & Trauma
Use the loss already resolved at your table to find the next trauma step.
Open tool →D&D 2014
SRD 5.1
Conditions & Exhaustion
Pin condition cards and check the cumulative six-level exhaustion track.
Open tool →CombatGrapple & Shove
Choose grab, shove, or escape; see the 2014 contested-check sequence.
Open tool →MagicPersonal Spell Cards
Search the 2014 SRD spell library, save favorites, and inspect upcasting.
Open tool →ReferenceTravel Pace
Pick a travel priority and see its pace, tradeoffs, and forced-march rules.
Open tool →MagicWild Magic
The original 2014 d100 surge table, with follow-up rolls and color-coded outcomes.
Open tool →ReferenceYour Turn
Plan movement, one action, and one available bonus action, with 2014 spellcasting limits.
Open tool →D&D 2024
SRD 5.2.1
Condition Checker
Combine conditions into one clear summary of what changes.
Open tool →CombatGrapple & Shove
Check size limits, save DCs, and escape options.
Open tool →MagicPersonal Spell Cards
Search spells, pin favorites, and check higher-level effects.
Open tool →ReferenceWeapon Masteries
Look up weapons, properties, mastery effects, and saves.
Open tool →MagicWild Magic
Resolve a surge and its follow-up rolls.
Open tool →ReferenceYour Turn
Quick answers for the actions you can take in combat.
Open tool →Daggerheart
Core mechanics · SRD 2.0
Conditions & Stress
Pin the condition reminders that matter in this scene.
Open tool →ChecksCountdown Tracker
Advance a visual countdown with one tap per roll outcome; undo when needed.
Open tool →HealthDeath Move Guide
Compare death moves by their stakes, then follow the chosen outcome.
Open tool →HealthDowntime Planner
Choose two downtime moves without copying HP, Stress, and Armor from your sheet.
Open tool →CombatRange & Movement
Choose a narrative range and see movement and cover reminders.
Open tool →Discord · Avrae
Discord command companion
Pathfinder 1e
First edition · Core rules
Combat Maneuvers
Choose what you want to do to an enemy; get the maneuver’s steps and risks.
Open tool →ReferenceCommon Conditions
Pin the conditions that affect your current situation.
Open tool →MagicConcentration & Defensive Casting
Pick the casting interruption and get the right DC rule immediately.
Open tool →ReferenceTurn & Action Reference
Standard, move, full-round, swift, immediate, and opportunity actions.
Open tool →Pathfinder 2e
Second edition · Remaster
Common Conditions
Pin status, circumstance, movement, and action reminders.
Open tool →MagicCounteract Guide
Use the VTT’s success degree to see which effect ranks you can end.
Open tool →HealthDying & Recovery
Find the next step when a character is dying, stabilizes, or spends Hero Points.
Open tool →CombatEncounter Budget
Estimate threat from creature levels and party size.
Open tool →ReferenceThree-Action Reference
Action costs, reactions, and useful alternatives to a third Strike.
Open tool →HealthTreat Wounds
Choose a proficiency/DC tier; see healing, timing, and immunity together.
Open tool →Sources & scope
Independent play aids. Calculations use your inputs; specific abilities and the GM’s ruling can change the result. Each tool links to its reference. Rules were checked September 2026.
Reference reading: SRD 5.1 · SRD 5.2.1 · Pathfinder 1e rules · Pathfinder 2e rules · Daggerheart SRD · Call of Cthulhu rules. These are independent resources and are not publisher-endorsed.