First edition · Core rules
Pathfinder 1e tools
Maneuver choices, interrupted casting, conditions, and the shape of your turn.
4 tools
Pathfinder 1e
First edition · Core rules
Combat Maneuvers
Choose what you want to do to an enemy; get the maneuver’s steps and risks.
Open tool →ReferenceCommon Conditions
Pin the conditions that affect your current situation.
Open tool →MagicConcentration & Defensive Casting
Pick the casting interruption and get the right DC rule immediately.
Open tool →ReferenceTurn & Action Reference
Standard, move, full-round, swift, immediate, and opportunity actions.
Open tool →Sources & scope
Independent play aids. Calculations use your inputs; specific abilities and the GM’s ruling can change the result. Each tool links to its reference. Rules were checked September 2026.
Reference reading: SRD 5.1 · SRD 5.2.1 · Pathfinder 1e rules · Pathfinder 2e rules · Daggerheart SRD · Call of Cthulhu rules. These are independent resources and are not publisher-endorsed.